Key English
commands.event.description Triggers an event for the specified object(s)
commands.getspawnpoint.description Gets the spawn position of the specified player(s).
commands.scoreboard.objectives.list.count Showing %1$d objective(s) on scoreboard: ##1: Number of Objectives
commands.scoreboard.players.list.player.count Showing %1$d tracked objective(s) for %2$s: ##1: Objective Count ##2: Player Name
commands.scoreboard.teams.empty.success Removed all %1$d player(s) from team %2$s ##1: Number of Players ##2: Team Name
commands.scoreboard.teams.join.failure Could not add %1$d player(s) to team %2$s: %3$s ##1: Number of Players ##2: Team Name ##3: List of Players
commands.scoreboard.teams.join.success Added %1$d player(s) to team %2$s: %3$s ##1: Number of Players ##2: Team Name ##3: List of Players
commands.scoreboard.teams.leave.failure Could not remove %1$d player(s) from their teams: %2$s ##1: Number of Players ##2: Team Name
commands.scoreboard.teams.leave.success Removed %1$d player(s) from their teams: %2$s ##1: Number of Players ##2: List of Players
commands.scoreboard.teams.list.player.count Showing %1$d player(s) in team %2$s: ##1: Number of Players ##2 Team Name
commands.tickingarea-remove.success Removed ticking area(s)
commands.tickingarea-remove_all.success Removed ticking area(s)
comment.likes_and_comments %1 and %2 ## comment.like(s) will be inserted at %1 and comment.comment(s) at %2
resourcePack.description.bottom.level Resource packs are applied bottom to top. This means any asset that is in two packs will be overridden by the higher pack. These packs in your world apply on top of your global pack(s).
stat.entityKilledBy %s killed you %d time(s)